Archive for Animals, Pets and Critters
The Valentine’s Day 2014 Update (iOS version 1.5.0 and Android version 1.3.7.a) included a feature that many players who had reached the character limit in space due to having too many space creatures hatched from the mystery eggs have asked for – the critter storage for space.
This was added to the game in form of the “Space Critter Dome”. Read More→
With the Easter 2013 update (Fireman Smurf, version 1.3.6 on iOS) the “At Character Limit” issue (see our Troubleshooting section for more information) has been resolved.
There is a character limit of 240 to 250 per area (mainland, island and mountain) in the game. The roaming critters like snails and caterpillars count towards that limit and can prevent the addition of more smurfs. This can now be corrected with the critter storage.
The critter storage is available on the mainland and the mountains (there are no critters that count towards the character limit on the island) and costs 30 Smurfberries.
Adding critters to the storage does not work like the other storage huts but similar to Painter Smurf when painting items in the village. That means first the critter storage inventory needs to be opened by tapping on the storage. After that, without closing the inventory window, when a critter is clicked a dialog will pop open and ask for confirmation before the critter is put away. Releasing a critter works the same way as with the other storage huts. Read More→
The animal habitat in the smurfs village, similar to the island, is a different section of the game, so it is not limited by the character limit. Even if someone is on the character limit, it is still possible to get animals for the habitat.
The animal habitat has, however, its own character limit. In level 9 (when the habitat can be placed inside the village) it is possible to place up to three new animal “houses” (i.e. a logs, stamps or caves in which one additional animal can live) to the habitat. From then on one additional house can be placed within Doctor Smurf’s Animal Habitat. From level 12 onwards a new house can only be placed every two levels.
There are different versions of animals that can be caught or bought for the habitat.
Each one of them gives, depending on their level, a certain amount of XP every eight hours (more on the levels in the “Feeding the animals and advancing their level” section).
The following animals are available:
Few weeks ago the a red bird who’s sitting in its nest and singing popped up in Japanese edition villages. Today has arrived to English villages. The red Bird is a static bird similar to the duck doesn’t move around in the village. The Bird can be purchased in both the island and in the village, and it costs 45 smurfberries. This is a promotional item for limited time only, which will be available only for 72 hours (3 days) and then will disappear. According to Beeline description, this cute musical bird will give you XP a few times a day.
Beeline has already offered a Black Bat and Yellow Duck, Red Singing Bird, but it would be smurfy if the Smurfs will get a Blue Bird :).