Starting Your Smurf IslandBy
In the new 1.1.7 update of Smurfs’ Village players at level 19 or higher are introduced to Dreamy Smurf and the S.S. Smurf II ship. Once unlocked, users are able to travel to a remote island where they can start a second village. Although these additions to the game are extremely exciting it will require a large amount of coins and time in order to start your own smurf island. This guide will help you in the process of transitioning from the mainland to the tropics.
Whether you’re beyond level 19 or nowhere close, it’s important to prepare early. Everything on the Island will cost twice as much including select crops. Players need a minimum of 50,000 coins before venturing into the high seas. I started out with a little over 56,000 coins and regretted not having more. Boost income by growing short length crops that have higher coin profits. A few good crops that quickly earn for less are raspberries, blackberries, and brussel sprouts. Blueberries are a time-tested favorite for generating free coins. When you’re actively playing try to plant as many as you can. Another excellent method to attain wealth is by growing golden corn. Anyone who has purchased the harvest wagon in the Smurf Shop will have access to this specialty crop. Golden corn yields a 154 coin profit per plot. It takes 10 hours to ripen allowing players the opportunity to plant them twice a day. Special items like the wishing well and clothes line are also considered great extras to have when accumulating coins.
Papa Smurf will be delegating several long winded quests in order to stumble across Dreamy Smurf and set up the island. For players who hate to wait days to complete a task I recommend investing in a bushel of 50 Smurfberries to speed up the process of setting up your island. It’s not necessary, though. Coins and patience will suffice. In the beginning of this epic quest players will have to continuously send out smurfs to search deep within the forest. The first time they will spot the S.S. Smurf II, and then a search party is sent to find Dreamy Smurf. After the arrival of Dreamy Smurf, he’ll adventure off on a few solo trips and find angry sea turtles. Users are asked to play the Miner’s Mini-Game to gather some metal for a compass. It takes a couple more trips before the Island is finally found. Once located, Papa Smurf, Captain Dreamy, and Brainy Smurf will hop aboard the S.S. to visit the island. A quick tap on the ship starts the voyage.
The first task on the empty isle is to add a smurf hut. Go ahead and plant several. You’ll need the smurfs later. Adding garden plots to allow farming is next. Similar to when you first started out in Smurfs’ Village space on the island is limited. Players begin with a small area of grassland and sand that can be expanded as they progress. An integral part of island life is exploring. Many of the quests will require players to send their smurfs out to explore the sea and search for supplies. Papa Smurf will request users to build a rafting hut and to send out a raft. Multiple rafts can be owned but it requires players to upgrade their raft hut. Although the hut only costs 400 coins to build, to upgrade it takes 10,000 coins and the price doubles each time. It’s wise to have at least two rafts or more at your disposal since quests will often come from multiple smurfs that might need to set sail.
While strolling through the tropical paradise, Slouchy and Brainy Smurf will make the decision to move to the island. The next few quests will involve building their homes and harvesting crops. The crops are slightly different. New varieties like Eggplant and Honeydew require longer growth periods and are more expensive, but they generate high amounts of XP. Players will need about 20-22 garden plots when starting their island. Harvesting quests are often for celebrations or parties like a BBQ.
Remember, your main village will still have quests and need upkeep. A tap on the S.S. Smurf II ship will take players back and forth between both smurf locales. This new feature will require users to continually build and manage both villages. Papa Smurf, Dreamy Smurf, and Brainy Smurf will be commuting. The population on the island is counted separate from the main village. Players have to slowly re-populate the island as they expand it. A player’s level, coins, XP, and Smurfberries stay the same.
When you have a handful of mushroom homes, a decent size garden going, and at least two rafts connected to your hut your island is well on its way.